|
Notes |
-
It is
highly recommended you
install software to the default location to avoid Windows
protection issues. It is a good idea NOT to install
in Program Folders from Windows XP and up to avoid
conflict.
-
If you
are applying updates, overwrite old versions (see Applying
Updates below).
During an
installation, if you are
prompted with "A file being
copied is not newer than the file currently on your
system. It is recommended that you keep your existing
file.", click Yes to "Do you want
to keep this file?" to continue the installation.
If
at first you do not succeed, try a Reset on the Launcher.
You may answer No when prompted to reset your Music Library in
most cases. Show you answer Yes, a new version is created
with factory defaults and the old version is saved with a
time-date stamp extension as backup in the same folder (real DJ\System). For
more information, eMail pristsc@yahoo.com |
|
Full Installation |
| rDJ.exe |
8.05
MB
|
6/11/08
|
Version
1.0 real DJ Player InstallShield setup package. Password required.
After installing, be sure to apply any updates to realDJ.exe
listed with more recent dates. Lower status label on
launcher now reflects # players launched, # players active, #
sounds played, etc., depending on list being viewed.
Added list of favorites and recently played songs to Launcher
but not active yet. Eliminated separate form for
Outputs. Fixed Sound Check. Corrected bug where
friendly name of output devices always showed the friendly
name of the default device. Fixed issue with reset
button on player. Resets player to manual or automatic
mode. Resets automatic cross-faders (if initialized) to
OFF. Left-click the VU meter to rotate modules EQ, RT/G
and beat matching to top. Right-click the VU button to
expand form size to show top module. Right-click again
to return to original size.. |
| Updates
(see Applying Updates below for more
information) |
| realDJ.exe |
3.11 MB |
8/28/08 |
Enhanced the
real-time gain control and changed player default volume to
50% to allow a wider range of adjustment. Except for
very old sound files recorded in mono like some polkas, the
real time gain subsystem will respond immediately to bring
very loud, or very soft sound files, to optimal input levels
to limit distortion and to help avoid damage to equipment.
Corrected an error where players and other forms had tiling
only enabled on the primary display. On start-up players
and other forms have tiling enabled for primary, secondary and
virtual displays. Enabled error trapping while tiling
forms.
|
|
3.11 MB |
8/27/08 |
Enhanced run-time
system to automatically keep at least one sound files on
players set to automatic cross-fade mode. Updated File
Explorer window to match Launcher. Custom window
resizing. Fixed mixer redisplay bug when tiling.
|
|
3.07 MB |
8/25/08 |
Fixed problem
with players automatically starting when they shouldn't by
adding a new feature. You can now enable/disable
auto-play by output device from the Properties
menu on the Launcher. When you click stop on an
automatic player, auto-play for that output is disabled
automatically to avoid conflict. If automatic
cross-faders are in use, when a cross-faders playlist is
empty, even if another automatic player is playing, a song is
added to it at random. Corrected a tiling problem where
Explorer wouldn't tile to the width of the screen if the only
other form not minimized. Added Tile On..., Font... and
Auto-Size Fonts menus to Explorer. Updated Tile On...
properties menus for Players. Added a load library menu
to Launcher. Fixed miscellaneous bugs.
|
|
3.06 MB |
8/21/08 |
Fixed problem
with BPM detection. Still some problems with incorrect
time remaining on player status and players properties lists
when removing or adding sound files while a sound is playing
on the player. Corrected updating track info in player
properties lists. Added decrementing status bar for
random play.
|
|
3.05 MB |
8/20/08 |
This update
corrects real-time updates for player status and color codes
READY status on Launcher for different modes. Active
status changes are noted in red. Also fixes real-time
updates for time remaining on Launcher. Works off total
time for loaded playlists and time for cued selection when
working with manual players. Added progress bar when
loading playlist and fixed playlist loading but allowing user
to Cancel.
|
|
3.05 MB |
8/19/08 |
Corrects a timing
bug which caused a hang on slower systems. Correct bug
in real Explorer pop-up menu for viewing .log and playlist
files. Corrected a hang when no Music.dat is found after
attempting to search. Replaced with a message about how
to create the music library Music.dat file..
|
|
3.04 MB |
8/19/08 |
Font properties
can now be changed on players and launcher. On players,
there are All Players checkboxes to ripple select changes over
all players. You can change the font itself, font bold,
and font size. You can also choose to auto-size fonts
and/or auto-size column widths.
|
|
3.03 MB |
8/18/08 |
More new fields
to .ini fields. Right-click Launcher (on any
list). Column widths and font sizes can be set manually
using common dialog or set to auto-size. Changed font
preferences to reload automatically when real DJ is started
next time. Reset font preferences using Reset button on
Launcher. NOTE: You do not need to reset music
library when doing Reset, it is optional -- answer
prompt. Drop-down menus on Launcher mostly working to
change font attributes.
|
|
3.01 MB |
8/17/08 |
This update adds
new fields to .ini fields and will require a reset (click
Reset button on Launcher) to operate properly. It is a
fairly major update adding many new features on menus.
It also eliminates the separate form for the real-time
monitor. Instead the real-time monitor events list is
now on the Launcher, as is the other functionality previously
on the monitor form. To change lists on Launcher, use
the top toolbar buttons (notes). They do not have own
final icon pictures yet.
|
|
3.06 MB |
8/12/08 |
Corrected a
problem when adding files with protected content. This
logs an error but left bad sound file on the playlist.
The file is now removed automatically.
|
|
3.06 MB |
8/11/08 |
This update
corrects an "off by one" music library loading
error. It also eliminates an overflow error caused when
loading a sound file to short to be faded on an automatic
player by changing the player mode to manual to allow the
sound file to be played.
|
|
3.08 MB |
8/8/08 |
This
update features:
Eliminates
accidentally making critical forms (monitor, launcher, mixer)
invisible, at least for long. The first time the skin on
one of these forms is clicked, any invisible forms are made
visible. If all three forms are invisible, the first
time the skin on a player is clicked, all three forms are made
visible again and tiled below players.
Renames old
music.dat file in the real DJ system folder (if it exists) to
music.datetimestamp when the Reset button is clicked.
Recognizes an
empty music.dat file but allows the user to still drag and
drop sound files from real Explorer, Windows Explorer,
and other OLE sources.
A more optimized program startup procedure
which takes less time and improves performance.
The music
library loads automatically after the first song is already
playing. If the load is cancelled, you can still load
the library manually from the Launcher properties menu.
Corrects a problem when removing, or moving, songs from
playlists -- previously song was not moved correctly --
instead the topmost list item was removed instead.
Adds a new feature. When a song is playing on an
automatic player, and you select a different song on the play
list and click top-most arrow button, the song is placed next
to to the song at the top of the list to be able to simply
play it next.
Holding down
the mouse button on the up and down arrows works like a
motorized slider to move playlist items up or down. The
top and bottom most arrow buttons move the selected playlist
item to the top or bottom of the playlist respectively.
Fixes overflow error but in timAutoRefresh on frmMixer.
|
|
3.08 MB |
8/7/08 |
This
update fixes many bugs and adds usability features.
Please note that in this release the real File Explorer is NOT
loaded automatically. Click Launch File Explorer on the
player's property menu to launch one or more File
Explorers. Only the first is "tileable".
Also please note that the difference between manual and
automatic players is that manual players are not affected by
other players, of any kind. List items are not
automatically removed from manual players, and any item on the
list can be played by selecting it and clicking Play, or
double-clicking the item. When an item finishes playing
on a manual player, the next item is not automatically
played. When an item finishes playing on an automatic
player, the next item on the list is automatically played
unless the play button on another automatic player is clicked,
causing the first automatic player to automatically fade
out. Automatic cross-faders are like automatic players
except that two automatic players are synchronized such that
when a song finishes on the first, it is automatically faded
out while the new item on the other cross-fader fades in.
Click the
flashing orange LED on any player to disable/enable the
automatic real-time gain feature. The default is
enabled.
- Automatic
players now fade-out another automatic player playing, but
only if on
the same output device,
and only if Fade-Out on Demand is enabled (checked) on the
player properties menu.
-
- You can now
prevent an automatic player from being faded out by
unchecking Automatic Fade-Out on Demand for an individual
player, from the player's properties menu. The
default is True (checked).
The top-most
up arrow on the right-side of the player skin is used to
move the selected playlist item to the top of the playlist,
the reverse is true for the bottom-most arrow.
You can now
hold down the mouse button when clicking the up or down
arrow buttons on players to move listitems. Please
note that you cannot move the top-most item when an item is
playing or paused on a manual player.
- The default
start-up number of players has been changed from one to
four (optimal number). Because there are more ways
to tile four players than other multiples, four is an
optimal number of players.
-
- The first
single click on a player's skin (or other form's skin)
will first resize all players or other forms (depending on
what you've clicked), if the height or top
coordinate for the form is different for that form, and if
tiling is enabled for the form. After player forms
have been resized, a second click retiles like forms, if
tiling for form is enabled either via a menu option
(Window) or by clicking the Tiling button.
-
- Sound check
and library auto-load are turned off by default on
startup. Searches can still be performed even if the
library has not been loaded as long as the file music.dat
exists. You can right-click the Launcher list and
click Load Library to load it manually, even while other
players are playing. The advantage to the library is
that you can click the column header to sort by Artist,
Title, BPM, etc., and then drag and drop sound files from
the library onto any player.
-
- Automatic/manual
mode for player's can be changed either by clicking the
status LED on the lower left of a player, or by clicking
Automatic Mode or Manual Mode player property menu
options.
-
- You can now
switch between automatic and manual modes, on the
fly. Automatic playlists are automatically loaded
into memory when switching from manual to automatic, or
unloaded when switching to manual mode.
-
- Shuffle and
Loop playlist now work and can be turned on/off
independently for each player from the player's properties
menu. If both shuffle and loop are True the playlist
for that player will reload automatically when finished
and continue random shuffle play in a different order than
the last.
-
- Searches
performed with the real Explorer now use data from the
library file (music.dat), not from memory. This
eliminates the wait on start-up to load the library into
memory. The library can be loaded manually from the
launcher properties menu to enable dragging and dropping
from the library onto any player. You can access the
music library by clicking the music library button on the
Launcher.
-
- Enable/disable
window tiling from player menu.
-
- Allow
dedicated cross-fading between next higher player#, next
lower player#, or any non-empty players via Cross-Fade on
player properties menu.
|
|
3.05 MB |
7/24/08 |
This
update fixes a problem where the music library would take
very, very, very long to load. It also eliminates a
player automatically unloading when done unless the player's
property option is changed to True.
|
|
2.8 MB |
6/16/08 |
This
update includes various minor enhancements and cosmetic
improvements. |
|
2.8 MB |
6/15/08 |
This
update corrects a crash when
using multiple players caused by list update. |
|
2.8 MB |
6/14/08 |
This
update corrects issues when importing
playlists from other players and includes numerous other fixes.
This is the first realDJ.exe release to start using the new music library
(Music.dat).This
update corrects issues when importing
playlists from other players and includes numerous other fixes.
This is the first realDJ.exe release to start using the new music library
(Music.dat).
Player menu additions include: "Add 15 tunes at
random" and "Cross-fade with another
player". This makes it more fun to use the player
with a large music library. More control over which
players are used for automatic cross-fading also helps.
The system no longer attempts to initialize automatic
cross-faders on its own.
This update also includes small buttons to maximize the
current window horizontally and vertically. The third
button will allow you to prevent certain windows from being
tiled but is not yet active.
Eventually (but not quite yet) you will be able to remove the
zillions of .dat files for each sound file from C:\real
DJ\Library currently being created during the import process
and used during playback. |
| Documentation |
| realDJPlayer.chm |
345 KB |
6/12/08 |
Compiled
help library. Replace the existing realDJPlayer.chm
file. The default file location is C:\real
DJ\Help. This library can be accessed from real DJ
Player by right-clicking the playlist on any player and
selecting Help from the menu. It can also be run outside
real DJ Player, stand-alone, with a
double-click. Help topics can be accessed as separate
html files by using HTML Help Workshop
4.74.8702 or later to decompile. |
| Redistributables |
| wmfdist.exe |
3.89
MB |
5/25/08 |
If
you intend to play Windows Media Audio files (WMA, ASF, WMV,
etc.), the Microsoft Windows Media Format modules must already
be installed on the target PC. The Windows Media Format
modules can be installed using the redistribution setup
package provided by Microsoft, available for download here.. |
| directx_9c_redist.exe |
33.4 MB |
5/25/08 |
If
you intend to use the equalizer, visualizations, FX 32-bit
effects, and other advanced features, DirectX 8 or higher must
already be installed on the target PC. The Windows
DirectX 9C can be installed using the redistribution setup
package provided by Microsoft, available for download here. |
| Applying
Updates |
|
To
apply an update, the full installation must have already been
completed successfully. Once this has been done, to
apply an update, download the updated realDJ.exe and save it
to the same location as the original (default is C:\real
DJ). As you start to use real DJ Player for
"real", it is a good idea to protect yourself before
applying new updates. Always rename the
working realDJ.exe version first. That way you can
"recover" from a bad update as needed.
Example:
Rename C:\real
DJ\realDJ.exe to C:\real DJ\realDJ.061208.exe. |